Post by dunce on Jan 16, 2017 7:00:51 GMT
The NSCF Mega-Guide
General, all purpose guide for NSCF usage.
TABLE OF CONTENTS
-General Overview and Ranking Structure
-Training of New Members
-Patrol Regulations and Procedures
-Arresting and Processing Regulations and Procedures
-Combat and Breaching
GENERAL OVERVIEW AND RANKING STRUCTURE
The New Canton Security Foce e is composed of an extremely well armed and well supplied group of men and women who work to insure the laws of New Canton are reinforced, as well as insuring the safety of the civilians going about their every day lives.
Ranking in the NSCF follows a pretty simple structure:
Captain - The leader of the NCSF in a sector. Makes decisions based on long-term consequences to the sector and the NCSF, and allows the Lieutenant to worry about promotions and discipline.
Lieutenant - The second highest rank in a sector's NSCF branch, the Lieutenant acts as the XO of the unit, and thus makes the majority of the decisions regarding promotions, demotions, punishment, rules of engagement, and overall officer conduct.
Sergeant - The eyes and ears of the Lieutenant - Sergeants act as the organizers of the NSCF and make sure that units are doing their jobs, and keep track of who's doing well, and who's doing poor. Sergeants also lead breaches and raids typically, though Corporals and Privates may lead when none are available. Sergeants are also permitted to punish units who screw up.
Corporal - Essentially a lower-ranked Sergeant, carrying many of the same responsibilities. Corporals often act as acting-Sergeants, reinforcing the rules and general behavior. They can also lead breaches and raids.
Private First Class - The lowest rank of the NSCF, PFCs are fresh members who follow the orders of their superiors. PFCs are permitted to patrol in pairs, arrest suspects, question suspects, file reports, and respond to emergency calls.
Private - A trainee rank given to new members of the NCSF. Anyone who undertakes this rank is expected to be trained by a superior. Upon completion of training, these units are promoted to PFC.
TRAINING OF NEW MEMBERS
The NSCF are constantly gaining fresh recruits into their ranks. Below are listed the necessary steps and procedures a new NSCF member must learn about and go through. An NCO of Corporal or higher is also REQUIRED to train a new member of the NSCF.
1. The ranking structure.
2. Rules and discipline.
3. Equipment options and loadout options.
4. Patrol rules and regulations.
5. How to deal with criminals and suspects in a variety of scenarios.
6. Fighting in urban enviroments (breaching, etc..)
7. Logging and reporting responsibilities.
PATROL REGULATIONS AND PROCEDURES
1. All patrols must be done in pairs. No lone patrols.
2. Three or more officers is a sweep, not a patrol.
3. No random sweeps, unless in response to a criminal who has escaped down there. Sewer sweeps also REQUIRE NCO or CO/XO approval.
4. If you see something suspiscious, report it via comms first, then respond.
5. Make sure to inform via comms who's in the patrol, and when you're leaving.
ARRESTING AND PROCESSING REGULATIONS AND PROCEDURES
WHEN ARRESTING A POTENTIAL CRIMINAL:
1. Both units must keep their weapons trained on the potential criminal, and tell them to either get on the ground, with their hands behind their head, or against the wall, with their hands and legs spread.
2. The leading unit of the patrol or sweep moves to secure the criminal's hands with a cuffs, before patting them down for any form of explosives, contraband, or illegal substances, which they then confiscate, while the second and/or third unit make sure the patrol team is not ambushed by securing the imediate area.
3. Once secured, the patrol team returns to the department for processing of said criminals, with the patrol lead taking point with said criminal to insure they don't attempt to escape.
WHEN PROCESSING A POTENTIAL CRIMINAL:
1. Pat the criminal down for any form of ID or form of personal device.
2. After confirming the criminal in question is clean, remove any dangerous extraneous clothing (belts, boots, anything potentially dangerous to the criminal). This insures the criminal in question does not harm themselves while being processed.
3. Release the prisoner into their detainment cell, removing the cuffs and insuring they are firmly locked within the cell.
4. Retrieve basic registration information from the criminal in question: Name, date of birth, place of birth, occupation, and records of former criminal offenses.
5. If NCOs or CO/XOs deem needed, interrogate the prisoner. This is to be done by an NCO, or Private designated by an NCO.
6. Once processed, send said prisoner to main department via prisoner transport, insuring they are bound by cuffs. From their, they will be evaluated and released or imprisoned based on the severity of their crimes.
COMBAT AND BREACHING
ROE
When approaching a situation where weapons are drawn on a civilian (example being a mugging) engage armed suspect immediately. Do NOT pacify.
Only pacify armed suspects if a weapon (mainly a firearm) is not directly aimed at a person.
When approaching an individual armed with a sidearm (while not raised) to tell them to holster the weapon immediately, weapon safety should remain off until the individual leaves the area, if suspect becomes non-complaint, issue one warning before raising weapons and beginning arrest procedures. If suspect becomes violent, seems like they may become violent, or threatens to become violent, officers are free to engage at their own discretion, use your own judgment. Detain over killing if deemed reasonable.
When approaching an armed individual with any illegal rifle (includes shotguns and sub length weapons, anything generally requiring two hands to effectively shoot), keep weapons raised on the target with safety off until the weapon is confiscated and subject is fined and released from the area. If they attempt to resist or not comply to handing over their weapon, engage immediately.
When approaching an individual with a legal rifle (includes shotguns and sub length weapons, anything generally requiring two hands to effectively shoot), keep weapons raised on the target with safety off until the suspect slings the rifle and can be reasonably confirmed as putting the weapon away. Keep safetys off until the suspect is well away from the current area.
If an officer is being fired upon, any armed individuals in the immediate vicinity are to be deemed as combatants and are free to engage upon.
If a suspect is running, officers are cleared to threaten the suspect to stop or they will be shot, use non-lethal means to subdue (rubber rounds, taser gun, threat of use of deadly force). Only use lethal means to stop the suspect if the suspect becomes an immediate danger to the lives of officers or civilians, or becomes violent.
When paroling in the sewers, any armed individual is to be immediately engaged.
COMBAT AND BREACHING
When officers are engaged, they are to return fire while seeking any immediate (adequate) hard cover. If no cover is close, units are to engage and fall back to cover while deploying smoke grenades.
When first engaged and while seeking cover, provide sustained heavy fire in the direction of hostile fire and deploy smoke grenades to cover if necessary. If units are moving to reinforce, deploy smoke in the direction of incoming friendly reinforcements while providing sustained heavy fire to cover advancing forces.
(You're allowed to spawn emitters for smoke grenades, only three per grenade, and they can only go for one minute OOCly, every officer has two smoke grenades. The emitters should be spread about one foot apart for each smoke grenade. Example as follows: s32.postimg.org/m19g0mcad/4000_screenshots_20160522032202_1.jpg )
When patrolling officer has sustained injury, patrolling partner is to return heavy sustained fire and deploy smoke while moving the wounded officer back towards nearest adequate cover, break contact of possible and call for backup.
When taking any fire, advise via radio as soon as possible.
Units must be spread out to a distance of at least one meter while on patrol, do not cluster up. If you can touch your patrol partner, one Molotov can touch both of you.
During breaching, entryways are limited to one doorway or window, do NOT use multiple entry points (To prevent friendly fire due to crossfire), secure any exits before breaching.
When breaching, if it is suspected that any current windows and doors are fortified and potentially very risky to breach through, make a new entry point via explosive directional breaching charges. (All units have these)
During breaching, the use of EMP grenades should only be done when the suspects augments are a possible threat to the officers involved. Unnecessary EMPs may damage or destruction evidence and will result in disciplinary action against the officer.
When breaching, and checking individual rooms (Like separate rooms in an apartment) only one officer per room, do not clutter doorways with five officers as one is already leaving.
Threat levels for breaching and instructions for proceeding are as follows:
Yellow threat level- Single person to small group (No more than three) of likely unarmed suspects. = At least two units in the entry point, other officers secure exits if possible. Use of lethal force authorized at officers discretion based on threat assessment. Use of flashbangs and tear gas authorized at officers discretion
Orange threat level- Single person to small group (No more than three) of likely or confirmed armed suspects = Engage any suspects carrying a weapon that pose a immediate threat to law enforcement, if the weapon is lowered, attempt to pacify, the suspect has two warnings, or 10 seconds to comply before lethal force is authorized. Use of NCO is recommended to lead breach, but is not required if enough officers are present. Use of flashbangs, tear gas, and EMPs authorized.
Red threat level - Between three to seven confirmed armed suspects = Lethal force authorized for any armed individual, no matter if posing immediate threat or not, engage all armed suspects. Use of NCO is required to lead breaching charge. Use of alternative entry point recommended, but not required. Secure all exit points, use of vehicle support authorized. Any non-armed suspects must be secured immediately, weapons trained at all times and cuff as soon as possible. Use of flashbangs, tear gas and EMPs authorized.